Actor Sprite Database
Actor sprite graphics are also used in decorations, spawners, and shards. Each actor sprite set contains between one and fifteen frames. Each frame can have a different size if needed.
“Unused” sprite sets are those that are never directly mentioned in the game, and which hold references to graphics data that is used in different sprites’ sets. These references do not occupy space in the game files themselves (aside from the 10-122 bytes each entry occupies in ACTRINFO.MNI).
A few sprites are noted as containing “identical data,” which is an instance where two different sprite frames point to two different offsets in ACTORS.MNI but both read the same data. The redundant graphics data could have been removed, and the offsets fixed up, without visibly affecting anything other than group file size.
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 4×3 | Basket | ||||||||||||||
1 | 4 | 3×3 | 3×3 | 3×3 | 3×3 | Star | |||||||||||
2 | 2 | 4×2 | 4×4 | Jump Pad | |||||||||||||
3 | 1 | 5×2 | Arrow Piston (extends west) | ||||||||||||||
4 | 1 | 5×2 | Arrow Piston (extends east) | ||||||||||||||
5 | 2 | 2×2 | 2×2 | Fireball Projectile | |||||||||||||
6 | 2 | 2×2 | 2×2 | Unused (references fireball projectile) | |||||||||||||
7 | 2 | 3×2 | 3×1 | Blue Head Switch | |||||||||||||
8 | 2 | 3×2 | 3×1 | Red Head Switch | |||||||||||||
9 | 2 | 3×2 | 3×1 | Green Head Switch | |||||||||||||
10 | 2 | 3×2 | 3×1 | Yellow Head Switch | |||||||||||||
11 | 1 | 3×5 | Blue Locked Door | ||||||||||||||
12 | 1 | 3×5 | Red Locked Door | ||||||||||||||
13 | 1 | 3×5 | Green Locked Door | ||||||||||||||
14 | 1 | 3×5 | Yellow Locked Door | ||||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
15 | 4 | 3×3 | 3×3 | 3×3 | 3×3 | Decoration: Sparkles after prize is picked up | |||||||||||
16 | 3 | 4×2 | 4×2 | 4×1 | Jump Pad Robot | ||||||||||||
17 | 2 | 4×4 | 4×2 | Floor Spikes | |||||||||||||
18 | 2 | 4×4 | 4×2 | Floor Spikes | |||||||||||||
19 | 4 | 1×1 | 1×1 | 1×1 | 1×1 | Decoration: Scooter exhaust smoke | |||||||||||
20 | 2 | 6×6 | 6×6 | Large Circular Saw Blade | |||||||||||||
21 | 6 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Decoration: Debris after actor is pounced (frames 1/5 and 2/4 have identical data) | |||||||||
22 | 8 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Unused (references decoration sprite 23) | |||||||
23 | 8 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Decoration: Sparkle on shiny prizes | |||||||
24 | 4 | 2×4 | 2×3 | 2×3 | 2×3 | Armed Bomb | |||||||||||
25 | 4 | 3×3 | 3×3 | 3×3 | 3×3 | Hopping Cabbage Creature | |||||||||||
26 | 4 | 6×6 | 6×6 | 6×6 | 6×6 | Explosion | |||||||||||
27 | 1 | 1×1 | Decoration: Raindrop | ||||||||||||||
28 | 6 | 3×2 | 3×2 | 3×2 | 3×2 | 3×2 | 3×2 | Power-Up Module | |||||||||
29 | 1 | 4×4 | Barrel | ||||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
30 | 4 | 1×4 | 1×4 | 1×4 | 1×4 | Barrel Shards | |||||||||||
31 | 1 | 2×2 | Unused (references green tomato) | ||||||||||||||
32 | 1 | 2×2 | Green Tomato | ||||||||||||||
33 | 1 | 2×2 | Unused (references red tomato) | ||||||||||||||
34 | 1 | 2×2 | Red Tomato | ||||||||||||||
35 | 1 | 2×2 | Unused (references yellow/teal striped pear) | ||||||||||||||
36 | 1 | 2×2 | Yellow/Teal Striped Pear | ||||||||||||||
37 | 1 | 2×3 | Unused (references teal onion) | ||||||||||||||
38 | 1 | 2×3 | Teal Onion | ||||||||||||||
39 | 1 | 4×4 | Exit Sign | ||||||||||||||
40 | 1 | 2×9 | Unused (references spear) | ||||||||||||||
41 | 1 | 2×9 | Spear | ||||||||||||||
42 | 7 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Unused (references green liquid leak) | ||||||||
43 | 7 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Green Liquid Leak | ||||||||
44 | 2 | 3×3 | 3×3 | Flying Wisp Creature | |||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
45 | 5 | 1×1 | 1×2 | 1×4 | 1×8 | 3×3 | “Two Tons” Crusher (spring in frames 0-3, weight in frame 4) | ||||||||||
46 | 1 | 2×2 | Jumping Bullet Creature | ||||||||||||||
47 | 2 | 4×4 | 4×4 | Stone Head Crusher | |||||||||||||
48 | 1 | 3×2 | Unused (references pyramid spike) | ||||||||||||||
49 | 1 | 3×2 | Pyramid Spike | ||||||||||||||
50 | 8 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Unused (references ghost) | |||||||
51 | 8 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Ghost | |||||||
52 | 4 | 2×2 | 2×2 | 2×2 | 2×2 | Unused (references floating moon) | |||||||||||
53 | 4 | 2×2 | 2×2 | 2×2 | 2×2 | Unused (references floating moon) | |||||||||||
54 | 4 | 2×2 | 2×2 | 2×2 | 2×2 | Floating Moon | |||||||||||
55 | 3 | 2×2 | 4×3 | 2×3 | Red Heart Plant | ||||||||||||
56 | 1 | 2×3 | Unused (references idle bomb) | ||||||||||||||
57 | 1 | 2×3 | Idle Bomb | ||||||||||||||
58 | 1 | 4×2 | Unused (references foot switch) | ||||||||||||||
59 | 1 | 4×2 | Unused (references foot switch) | ||||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
60 | 1 | 4×2 | Foot Switch | ||||||||||||||
61 | 1 | 2×2 | Unused (references question mark block) | ||||||||||||||
62 | 1 | 2×2 | Question Mark Block | ||||||||||||||
63 | 1 | 4×3 | Bent Floor Spikes | ||||||||||||||
64 | 9 | 3×9 | 3×9 | 3×9 | 3×1 | 3×1 | 3×1 | 1×6 | 1×6 | 1×6 | Monument (actor in frames 0-2, shards in frames 3-8) | ||||||
65 | 2 | 2×2 | 2×2 | Jumping Baby Ghost | |||||||||||||
66 | 2 | 1×1 | 1×1 | Unused (references flashing ball projectile) | |||||||||||||
67 | 2 | 1×1 | 1×1 | Unused (references flashing ball projectile) | |||||||||||||
68 | 2 | 1×1 | 1×1 | Flashing Ball Projectile | |||||||||||||
69 | 8 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Flying Roamer Slug | |||||||
70 | 1 | 1×1 | Up Arrow (pipe system) | ||||||||||||||
71 | 1 | 1×1 | Down Arrow (pipe system) | ||||||||||||||
72 | 1 | 1×1 | Left Arrow (pipe system) | ||||||||||||||
73 | 1 | 1×1 | Right Arrow (pipe system) | ||||||||||||||
74 | 3 | 2×3 | 2×3 | 2×3 | Unused (references baby ghost egg) | ||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
75 | 3 | 2×3 | 2×3 | 2×3 | Baby Ghost Egg | ||||||||||||
76 | 1 | 1×2 | Shard: Baby ghost egg (#1) | ||||||||||||||
77 | 1 | 1×2 | Shard: Baby ghost egg (#2) | ||||||||||||||
78 | 2 | 2×3 | 2×3 | Sharp Spike Robot (floor type) | |||||||||||||
79 | 4 | 3×2 | 3×2 | 1×1 | 1×1 | Fountain (head in frames 0-1, column in frames 2-3) | |||||||||||
80 | 2 | 2×3 | 2×3 | Sharp Spike Robot (ceiling type) | |||||||||||||
81 | 1 | 3×2 | Unused (references hamburger) | ||||||||||||||
82 | 1 | 3×2 | Hamburger | ||||||||||||||
83 | 5 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Clam Plant | ||||||||||
84 | 1 | 3×3 | Unused (references purple grapes) | ||||||||||||||
85 | 1 | 3×3 | Purple Grapes | ||||||||||||||
86 | 11 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Blue Ball/Parachute Creature (normal in frames 0-7, parachuting in frames 8-10) | ||||
87 | 2 | 4×4 | 2×4 | Wall Spikes (pointing east) | |||||||||||||
88 | 2 | 4×4 | 2×4 | Wall Spikes (pointing east) | |||||||||||||
89 | 1 | 4×4 | Wall Spikes (pointing west) | ||||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
90 | 8 | 3×2 | 3×2 | 1×1 | 1×1 | 1×1 | 1×1 | 1×1 | 1×1 | Electric Beam Robot (robot in frames 0-1, beam in frames 2-7) | |||||||
91 | 3 | 4×2 | 2×2 | 2×2 | Blue/Green Splitting Block | ||||||||||||
92 | 2 | 2×2 | 2×2 | Spark | |||||||||||||
93 | 2 | 3×3 | 3×3 | Unused (references dancing mushroom) | |||||||||||||
94 | 2 | 3×3 | 3×3 | Dancing Mushroom | |||||||||||||
95 | 6 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Eye Plant | |||||||||
96 | 6 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Unused (references decoration sprite 97) | |||||||||
97 | 6 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Decoration: Smoke | |||||||||
98 | 6 | 4×3 | 4×3 | 4×3 | 4×3 | 4×3 | 4×3 | Decoration: Large Smoke | |||||||||
99 | 5 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Decoration: Sparkle on slippery surfaces (frames 0/4 and 1/3 have identical data) | ||||||||||
100 | 6 | 5×8 | 5×8 | 5×8 | 5×8 | 5×8 | 5×8 | Unused (references red jumper creature) | |||||||||
101 | 6 | 5×8 | 5×8 | 5×8 | 5×8 | 5×8 | 5×8 | Red Jumper Creature | |||||||||
102 | 6 | 7×4 | 7×3 | 5×3 | 5×3 | 5×3 | 7×3 | Boss (ship in frames 0-1, creature in frames 2-5) | |||||||||
103 | 5 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Unused (references pipe system inlet/outlet) | ||||||||||
104 | 5 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Unused (references pipe system inlet/outlet) | ||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
105 | 5 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Pipe System Inlet/Outlet (pipe in frames 0 and 4, suction animation in frames 1-3) | ||||||||||
106 | 10 | 3×4 | 3×4 | 3×4 | 3×4 | 3×4 | 3×4 | 3×4 | 3×4 | 3×4 | 3×4 | Suction Feet Creature | |||||
107 | 3 | 5×5 | 5×2 | 5×2 | Transporter (whole unit in frame 0, globes/spark in frames 1-2) | ||||||||||||
108 | 3 | 5×5 | 5×2 | 5×2 | Transporter (whole unit in frame 0, globes/spark in frames 1-2) | ||||||||||||
109 | 3 | 4×3 | 4×3 | 4×3 | Unused (references east-facing spitting wall plant) | ||||||||||||
110 | 3 | 4×3 | 4×3 | 4×3 | Unused (references east-facing spitting wall plant) | ||||||||||||
111 | 3 | 4×3 | 4×3 | 4×3 | Spitting Wall Plant (facing east) | ||||||||||||
112 | 3 | 4×3 | 4×3 | 4×3 | Spitting Wall Plant (facing west) | ||||||||||||
113 | 15 | 4×3 | 4×3 | 4×3 | 4×3 | 4×3 | 4×3 | 3×3 | 3×3 | 3×3 | 4×3 | 4×3 | 4×3 | 4×3 | 4×3 | 4×3 | Spitting Turret Creature |
114 | 4 | 3×1 | 3×1 | 3×1 | 3×1 | Scooter | |||||||||||
115 | 11 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Unused (references red chomper creature) | ||||
116 | 11 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Unused (references red chomper creature) | ||||
117 | 11 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Unused (references red chomper creature) | ||||
118 | 11 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | 3×3 | Red Chomper Creature | ||||
119 | 3 | 1×1 | 1×1 | 1×1 | Unused (references vertical force field beam) | ||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
120 | 3 | 1×1 | 1×1 | 1×1 | Unused (references vertical force field beam) | ||||||||||||
121 | 3 | 1×1 | 1×1 | 1×1 | Unused (references vertical force field beam) | ||||||||||||
122 | 3 | 1×1 | 1×1 | 1×1 | Force Field Beam (vertical) | ||||||||||||
123 | 3 | 1×1 | 1×1 | 1×1 | Force Field Beam (horizontal) | ||||||||||||
124 | 6 | 3×3 | 4×3 | 3×3 | 3×3 | 4×3 | 3×3 | Pink Worm | |||||||||
125 | 7 | 2×2 | 2×3 | 2×3 | 2×3 | 2×2 | 2×2 | 2×2 | Hint Globe (globe in frames 0 and 4-6, stalk in frames 1-3) | ||||||||
126 | 6 | 4×4 | 4×4 | 4×4 | 4×4 | 4×4 | 4×4 | Translucent Pusher Robot | |||||||||
127 | 9 | 3×4 | 3×4 | 3×4 | 3×4 | 3×4 | 3×4 | 3×4 | 3×5 | 3×5 | Sentry Robot | ||||||
128 | 9 | 4×2 | 4×1 | 4×1 | 4×1 | 4×1 | 4×1 | 4×1 | 4×1 | 4×1 | Pink Worm Goo | ||||||
129 | 4 | 7×3 | 7×3 | 7×3 | 7×3 | Dragonfly | |||||||||||
130 | 1 | 4×3 | Worm Crate | ||||||||||||||
131 | 7 | 1×1 | 2×1 | 1×2 | 1×1 | 2×1 | 1×1 | 3×1 | Shards: Worm Crate | ||||||||
132 | 1 | 1×1 | Shard: Baby ghost egg (#3) | ||||||||||||||
133 | 1 | 1×1 | Shard: Baby ghost egg (#4) | ||||||||||||||
134 | 1 | 2×4 | Orange Bottled Drink | ||||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
135 | 1 | 2×3 | Gourd (green with red spots) | ||||||||||||||
136 | 1 | 2×3 | Blue Stacked Spheres | ||||||||||||||
137 | 1 | 3×2 | Green Pod | ||||||||||||||
138 | 1 | 3×2 | Green Pea Pile | ||||||||||||||
139 | 1 | 3×3 | Three-Fingered Yellow/Cyan Fruit | ||||||||||||||
140 | 1 | 3×3 | Yellow Horn | ||||||||||||||
141 | 1 | 3×3 | Blue Vine/Red Berries | ||||||||||||||
142 | 1 | 10×5 | Unused (references satellite) | ||||||||||||||
143 | 1 | 10×5 | Satellite | ||||||||||||||
144 | 8 | 3×2 | 3×3 | 1×4 | 2×4 | 4×2 | 3×2 | 4×1 | 3×1 | Shards: Satellite | |||||||
145 | 4 | 2×9 | 2×9 | 2×9 | 2×9 | Ivy Plant | |||||||||||
146 | 1 | 2×3 | Green Vine/Yellow Fruit | ||||||||||||||
147 | 1 | 4×3 | Headdress | ||||||||||||||
148 | 5 | 5×4 | 5×3 | 3×2 | 3×2 | 3×2 | Unused (references west-facing exit monster) | ||||||||||
149 | 5 | 5×4 | 5×3 | 3×2 | 3×2 | 3×2 | Exit Monster (facing west, jaws in frames 0-1, tongue in frames 2-4) | ||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
150 | 6 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Unused (references small flame) | |||||||||
151 | 6 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Small Flame | |||||||||
152 | 3 | 7×4 | 7×5 | 7×6 | Tulip Launcher Plant | ||||||||||||
153 | 4 | 2×2 | 2×2 | 2×2 | 2×2 | Rotating Red/Green Ornament | |||||||||||
154 | 5 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Blue Crystal | ||||||||||
155 | 6 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Red Crystal | |||||||||
156 | 3 | 3×2 | 3×2 | 3×2 | Unused (references bear trap) | ||||||||||||
157 | 3 | 3×2 | 3×2 | 3×2 | Unused (references bear trap) | ||||||||||||
158 | 3 | 3×2 | 3×2 | 3×2 | Unused (references bear trap) | ||||||||||||
159 | 3 | 3×2 | 3×2 | 3×2 | Unused (references bear trap) | ||||||||||||
160 | 3 | 3×2 | 3×2 | 3×2 | Unused (references bear trap) | ||||||||||||
161 | 3 | 3×2 | 3×2 | 3×2 | Unused (references bear trap) | ||||||||||||
162 | 3 | 3×2 | 3×2 | 3×2 | Bear Trap | ||||||||||||
163 | 3 | 2×2 | 1×2 | 1×2 | Falling Floor Block (block in frame 0, shards in frames 1-2) | ||||||||||||
164 | 1 | 2×3 | Red/Pink Root (never visible under normal circumstances) | ||||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
165 | 1 | 2×3 | Unused (references red/pink root) | ||||||||||||||
166 | 1 | 2×3 | Unused (references red/pink root) | ||||||||||||||
167 | 1 | 2×3 | Unused (references red/pink root) | ||||||||||||||
168 | 1 | 2×3 | Red/Pink Root | ||||||||||||||
169 | 1 | 3×2 | Unused (references red berries/green vine) | ||||||||||||||
170 | 1 | 3×2 | Red Berries/Green Vine | ||||||||||||||
171 | 1 | 3×3 | Unused (references red/yellow gourd) | ||||||||||||||
172 | 1 | 3×3 | Gourd (red with yellow spots) | ||||||||||||||
173 | 5 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Unused (references green emerald) | ||||||||||
174 | 5 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Green Emerald | ||||||||||
175 | 4 | 3×2 | 3×2 | 3×2 | 3×2 | Unused (references transparent diamond) | |||||||||||
176 | 4 | 3×2 | 3×2 | 3×2 | 3×2 | Transparent Diamond | |||||||||||
177 | 2 | 2×1 | 2×1 | Floating Score (100) | |||||||||||||
178 | 2 | 2×1 | 2×1 | Floating Score (200) | |||||||||||||
179 | 2 | 2×1 | 2×1 | Floating Score (400) | |||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
180 | 2 | 2×1 | 2×1 | Floating Score (800) | |||||||||||||
181 | 2 | 2×1 | 2×1 | Floating Score (1,600) | |||||||||||||
182 | 2 | 3×1 | 3×1 | Floating Score (3,200) | |||||||||||||
183 | 2 | 3×1 | 3×1 | Floating Score (6,400) | |||||||||||||
184 | 2 | 3×1 | 3×1 | Floating Score (12,800) | |||||||||||||
185 | 4 | 1×3 | 1×3 | 1×3 | 1×3 | Shards: Basket | |||||||||||
186 | 9 | 6×7 | 6×7 | 6×7 | 6×7 | 6×7 | 2×3 | 2×3 | 2×3 | 2×3 | Exit Plant (body in frames 0-4, tongue in frames 5-8) | ||||||
187 | 8 | 3×2 | 3×2 | 3×2 | 3×2 | 3×2 | 3×2 | 3×2 | 3×2 | Blue Bird | |||||||
188 | 6 | 3×6 | 1×6 | 1×6 | 1×6 | 3×6 | 3×6 | Rocket (rocket in frame 0, shards in frames 1-3, exhaust in frames 4-5) | |||||||||
189 | 4 | 3×3 | 3×3 | 3×3 | 3×3 | Invincibility Cube | |||||||||||
190 | 2 | 5×1 | 1×1 | Unused (references pedestal) | |||||||||||||
191 | 2 | 5×1 | 1×1 | Unused (references pedestal) | |||||||||||||
192 | 2 | 5×1 | 1×1 | Pedestal (platform in frame 0, pole in frame 1) | |||||||||||||
193 | 1 | 3×2 | Unused (references cyan/white diamond) | ||||||||||||||
194 | 1 | 3×2 | Cyan/White Diamond | ||||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
195 | 1 | 2×2 | Unused (references red berry diamond) | ||||||||||||||
196 | 1 | 2×2 | Red Berry Diamond | ||||||||||||||
197 | 1 | 2×2 | Unused (references gray octahedron) | ||||||||||||||
198 | 1 | 2×2 | Gray Octahedron | ||||||||||||||
199 | 1 | 2×2 | Unused (references blue emerald/yellow diamond) | ||||||||||||||
200 | 1 | 2×2 | Blue Emerald/Yellow Diamond | ||||||||||||||
201 | 3 | 5×7 | 5×7 | 5×7 | Invincibility Sphere | ||||||||||||
202 | 4 | 2×3 | 2×3 | 2×3 | 2×3 | Rocket Thruster | |||||||||||
203 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
204 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
205 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
206 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
207 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
208 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
209 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
210 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
211 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
212 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
213 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
214 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
215 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
216 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
217 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
218 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
219 | 1 | 3×2 | Unused (references headphones) | ||||||||||||||
220 | 1 | 3×2 | Headphones | ||||||||||||||
221 | 12 | 5×7 | 3×5 | 3×5 | 3×5 | 3×6 | 3×6 | 5×1 | 1×3 | 2×3 | 2×3 | 1×3 | 5×1 | Duke (frozen character in frame 0, character in frames 1-3, jetpack exhaust in frames 4-5, ice shards in frames 6-11) | |||
222 | 5 | 5×4 | 5×4 | 5×4 | 5×4 | 5×4 | Speech Bubbles: Fell off map (0: Yikes! 1: Oh no! 2: Yeow! 3: Uh Oh! 4: Mommy!) | ||||||||||
223 | 1 | 2×2 | Three Small Bananas | ||||||||||||||
224 | 1 | 2×2 | Unused (references red leafy vegetable) | ||||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
225 | 1 | 2×2 | Unused (references red leafy vegetable) | ||||||||||||||
226 | 1 | 2×2 | Red Leafy Vegetable | ||||||||||||||
227 | 1 | 2×2 | Unused (references brown pear) | ||||||||||||||
228 | 1 | 2×2 | Unused (references brown pear) | ||||||||||||||
229 | 1 | 2×2 | Brown Pear | ||||||||||||||
230 | 1 | 2×2 | Unused (references candy corn) | ||||||||||||||
231 | 1 | 2×2 | Unused (references candy corn) | ||||||||||||||
232 | 1 | 2×2 | Candy Corn | ||||||||||||||
233 | 4 | 2×2 | 2×2 | 2×4 | 2×4 | Intermittent Flame (extends west) | |||||||||||
234 | 4 | 2×2 | 2×2 | 2×4 | 2×4 | Intermittent Flame (extends east) | |||||||||||
235 | 1 | 5×4 | Speech Bubble: Ouch! | ||||||||||||||
236 | 7 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Unused (references red liquid leak) | ||||||||
237 | 7 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | 2×2 | Red Liquid Leak | ||||||||
238 | 1 | 5×4 | Unused (references speech bubble sprite 244) | ||||||||||||||
239 | 1 | 5×4 | Unused (references speech bubble sprite 244) | ||||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
240 | 1 | 5×4 | Unused (references speech bubble sprite 244) | ||||||||||||||
241 | 1 | 5×4 | Unused (references speech bubble sprite 244) | ||||||||||||||
242 | 1 | 5×4 | Unused (references speech bubble sprite 244) | ||||||||||||||
243 | 1 | 5×4 | Unused (references speech bubble sprite 244) | ||||||||||||||
244 | 1 | 5×4 | Speech Bubble: Whoa! | ||||||||||||||
245 | 1 | 5×4 | Speech Bubble: Umph! | ||||||||||||||
246 | 1 | 5×4 | Speech Bubble: Wow! 50,000 points! | ||||||||||||||
247 | 2 | 9×8 | 6×8 | E1M11 Exit Monster (facing north) | |||||||||||||
248 | 1 | 3×3 | Unused (identical data from hopping cabbage creature’s zeroth frame) | ||||||||||||||
249 | 1 | 3×3 | Unused (references sprite 248) | ||||||||||||||
250 | 1 | 3×3 | Unused (references sprite 248) | ||||||||||||||
251 | 1 | 3×3 | Unused (references sprite 248) | ||||||||||||||
252 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
253 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
254 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
Sprite Type | Frames | Width×Height of Frames (0–14) | Description | ||||||||||||||
255 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
256 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
257 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
258 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
259 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
260 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
261 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
262 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
263 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
264 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
265 | 1 | 4×2 | Unused (references “demo” overlay message) | ||||||||||||||
266 | 1 | 4×2 | “DEMO” Overlay Message |